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The same principle was applied to GPU resources, where the GPU-hour is a billing unit, and there are proportional memory per GPU and proportional CPUs per GPU defined (consult the table above).
Note that Helios uses a job-exclusive policy, and currently, minimal resources assigned for a job equal to one node. The job will be billed at the minimum for a whole node (192CPUs on CPU and 4GPUs on GPU partition)!
The cost can be expressed as a simple algorithm:
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